
[Giới thiệu Ebook nguồn mở - OER]
Nhan đề: Introduction to Computer Graphics
Tác giả: David J. Eck, Hobart and William Smith Colleges
Tóm tắt:
Introduction to Computer Graphics is a free, on-line textbook covering the fundamentals of computer graphics and computer graphics programming. This book is meant for use as a textbook in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.
Mục lục:
‐ Chapter 1: Introduction
‐ Chapter 2: Two-Dimensional Graphics
‐ Chapter 3: OpenGL 1.1: Geometry
‐ Chapter 4: OpenGL 1.1: Light and Material
‐ Chapter 5: Three.js: A 3D Scene Graph API
‐ Chapter 6: Introduction to WebGL
‐ Chapter 7: 3D Graphics with WebGL
‐ Chapter 8: Beyond Realtime Graphics
‐ Appendix A: Programming Languages
‐ Appendix B: Blender: A 3D Modeling Program
‐ Appendix C: Gimp and Inkscape for 2D Graphics
‐ Appendix D: Source Code for Sample Programs
‐ Appendix E: Glossary
Link toàn văn: https://open.umn.edu/opentextbooks/textbooks/introduction-to-computer-graphics?utm_id=97758_v0_s00_e0_tv4_a1demo0jfj3iw5


